I’ve developed projects in game development, graphics, and automation. Hollowed Heart is a point-and-click storytelling game with interactive puzzles. My OpenGL work includes procedural plane animations, facial animation blending, and a third-person camera system. I also built a Python script automating student withdrawal processing, saving 20 hours of manual work.
Designed and produced a video game from scratch with a small team. Deployed to itch.io for free, playable in-browser here. Click the image to the left or navigate in the top bar to see more details about development.
OpenGL animations focused on dynamic rendering. My projects include plane animations using Bézier curves, a facial animation system that blends expressions based on text input, and a third-person camera system with interpolated character movement. Each project explores different aspects of animation blending and real-time rendering.